Dance Dance Revolution (DDR) Wiki

Dance Dance Revolution SuperNOVA2 is an arcade game in the Dance Dance Revolution series. It was produced by Konami and released through Betson Enterprises. The game was released in Japan in August, 2007, while the North American version was released several months later. The Japanese version is its 10th traditional arcade release. An European arcade release was canceled due to a EU sanction preventing the export of the original PlayStation 2 (which SuperNOVA utilized as its hardware).

General Information / Changes[]

  • A new scoring system is introduced, replacing the old one.
    • MARVELOUS timing is also now on all the time in all modes, in which the arrow flashes will be brighter. Due to the more strict timing required, an AAA is now rewarded at 990,000 (Prior to this, you needed a perfect score of 1,000,000).
  • First Dance Dance Revolution game with the series title typed in CamelCase, as opposed to with spaces (Dance Dance Revolution).
  • Many of the timing issues that plagued the original SuperNOVA have been fixed up.
  • First Dance Dance Revolution game to show an icon for Premium Mode (JOINT or DOUBLE only) on the upper right hand corner of the title screen.
  • The character selection screen returns, shown after selecting the game style.
    • RAGE is the default character for Player 1, while YUNI is the default character for Player 2.
    • As with Dance Dance Revolution SuperNOVA, AFRO is always used in TUTORIAL mode, although player-selected character(s) are used for the FINAL STAGE.
    • When selecting a RANDOM character (Male, Female, or ALL), the same character is now retained for all stages, in contrast to Dance Dance Revolution SuperNOVA, where the RANDOM character could change between different stages.
    • A second costume can be unlocked for ALICE, JULIO, YUNI, and every character featured in Dance Dance Revolution SuperNOVA, except for ROBO-ZUKIN.
    • Dancers now have facial animations, and two dancers can once more appear in VERSUS play.
    • Cut-ins are introduced, where a picture of the selected dancer appears after a set number of combos.
  • The EASY, MEDIUM, DIFFICULT, and ALL MUSIC modes from SuperNOVA have been simplified into two modes: BEGINNER and STANDARD.
    • BEGINNER features a selection of 30 songs, with BEGINNER to EXPERT difficulties, while STANDARD features all songs.
      • The BEGINNER song list is also used for the FINAL STAGE in TUTORIAL mode, although FINAL STAGE exclusives are unavailable, and only BEGINNER steps are available.
    • MODERN GIRL is the default song in BEGINNER mode, while Unbelievable is the default song in STANDARD mode.
    • In BEGINNER mode, players are guaranteed to clear the 1ST STAGE, regardless of difficulty.
    • In BEGINNER mode, four more songs (PEACE(^^)v, 華爛漫 -Flowers-, BRILLIANT 2U and PARANOiA) appear as FINAL STAGE exclusives.
      • BRILLIANT 2U is the only song in BEGINNER mode to offer the CHALLENGE difficulty.
  • e-AMUSEMENT support for Dance Dance Revolution SuperNOVA2 was planned for North America[1], but ultimately was only available during the location test on Brunswick Zone in Naperville, Illinois.
  • In the North American version, name entry for high scores has these regions selectable:
    • United States with 2-letter state abbreviation (e.g. "USA-IL")
    • Canada
    • Mexico
    • "etc." for other territories
  • During VERSUS play, if one player's life gauge becomes empty, it will no longer refill and the score will no longer increment.
  • New speed modifiers introduced: x0.25 and x0.5.
  • Modifiers BRAKE and WAVE can now be selected along with BOOST.
  • ROULETTE selection was removed.
  • First Dance Dance Revolution title to:
    • Have an intro movie since 4thMIX.
    • Display the artist for a song in-game (and also the first mainline game to list the song title in-game).
    • Use unlock codes using 8 panels and the selection buttons. This was used until X2.
    • Run down the countdown timer without delay when selecting from a set of songs.
    • The timer now displays a countdown until 00.
    • Show a PERFECT FULL COMBO message on the stage results screen.
    • Where the player can set options on EXTRA STAGE.
    • Use LIFE4 when playing on EXTRA STAGE, replacing the non-refilling "pressure" life gauge used since DDRMAX.
    • Have SPECIAL ARROW types in a mainline arcade title. This option is unlockable via ENJOY LEVEL, or using codes on North American machines.
    • Show a DANGER message on RISKY and LIFE4, as well as CHALLENGE courses. This message would not return until A.
  • Only Dance Dance Revolution game that allows sorting the song list by artist.
  • Last Dance Dance Revolution game where players are unable to change options (uses all default instead) on ENCORE EXTRA STAGE or CHALLENGE mode.
  • Version Sort returns, with three sub-folders: SuperNOVA2, SuperNOVA, and EXTREME.
    • All songs that made their debut prior to SuperNOVA are grouped into the EXTREME folder.
  • Last Dance Dance Revolution game to feature Londell "Taz" Hicks as the announcer used since DDRMAX.
  • Color labeling on the Music Select screen is as follows:
    • Yellow for new licensed songs/special artist collaboration songs.
    • Green for new default KONAMI original songs (including BEMANI crossovers).
    • Orange for unlocked BEMANI crossover songs.
    • Purple for unlocked KONAMI originals that are a part of the planet-themed "GRAND CROSS" song series.
    • Pink for unlocked "GROOVE RADAR" challenge-only songs.
    • Red for FINAL STAGE, EXTRA STAGE, and ENCORE EXTRA STAGE songs.
      • When fully unlocked, these songs will appear green on the songwheel.
    • Blue for SuperNOVA songs.
    • White for all songs in the EXTREME folder.
  • New songs: 62
  • Total songs: 357

Gameplay[]

Core gameplay in DDR did not change much from previous versions, although the scoring system received another major overhaul:

The maximum points available for a song is 1,000,000 points in multiples of 10 (In multiples of 1 when in NonStop or Challenge Mode). The value of each step or freeze is equal to 1,000,000 / (number of steps [A jump is considered a step in scoring] + number of freezes [A pair of freeze that starts and ends at the same time will be considered as one freeze in scoring]). Marvelous/O.K. are each worth this value. Perfects are worth that value - 10, and Greats are worth that value/2-10; or roughly half the value of perfects. Country ranking has disappeared, but personal ranking and machine ranking is still displayed. The Marvelous step judgment, which was previously only used in Nonstop and Challenge mode, is now used in regular play, and the count for missed freezes (N.G.) is also shown on the results screen. Stars, which previously appeared when the player scored past 100 combos, are now only shown when the player scores Marvelous (which was not used on the North American PlayStation 2 port).

Additionally, the requirements for an 'AAA' grade have changed. Previously, a player was required to get all possible O.K.s and to obtain a Perfect or Marvelous on every step. Now, all that is required is for the player to obtain 990,000 points; thus, it is possible to get a 'AAA' with greats, or even steps that break combo. An 'AAA' is still obtained for getting all perfects or better, but underneath the 'AAA' graphic a message of "Perfect Full Combo!" is displayed. Getting all possible O.K.s is not a requirement of getting a PFC however.

Also, several songs have had their step charts re-rated; the 10-foot Expert singles chart for Sakura is now a 9, and the 9-foot Challenge chart is now an 8. The doubles charts have been re-rated from 10 to 9 for Expert and from 9 to 10 for Challenge (this is generally regarded to be an error, although it is present in the final build of the game). Flow (Jammin' Ragga Mix) has also been changed from 8-feet to 9 on Single Expert.

A separate Doubles Premium option similar to what was offered by In the Groove 2 has been added, charging one credit per player (allowing doubles for one credit), but still requiring 2 credits for 2 player play. The ability to change UI text based on payment method (coins, token, swipe cards or keys) has also been added.

Extra stages[]

SuperNOVA 2 features a completely new system for Extra Stages. If the player earns an A during the first or second stage, the song Unreal by Black Rose Garden is unlocked for play on the final stage for whatever difficulty the player earned the A on (e.g. earning an A grade on Difficult will unlock the song on Difficult). Earning AA or higher will unlock the song for all difficulties instead. This special final stage songs can be played to earn the Extra Stage.

If the player scores an AA or higher on Unreal or any song chosen by Random with difficulty same as what Unreal the player earns the Extra Stage. At this point, the song NGO by Keiichi Nabeshima becomes available for play. As above, earning an AA or above will unlock with the difficulty same as the final stage. Any song can be chosen as Extra Stage, but only NGO or any other song chosen by Random will earn the Encore Extra Stage.

Unlocking Final Stage boss songs can also be obtained in the Beginner Mode. Fulfilling the requirements in the Beginner Mode opens up Peace, PARANOiA and Flowers as "Boss" songs, even they are not hidden or normally are boss songs.

If the player scores an AA grade or higher on NGO at Extra Stage, the player earns the Encore Extra Stage, and the songs TRIP MACHINE PhoeniX by DE-SIRE Alterative become available for play at whatever difficulty the player completed Extra Stage. However, the player may choose to play any song. Triggers over e-Amusement or through unlock codes unlocks new boss songs for Extra Stage and cycling the current available song on a stage into the previous one (e.g. when PARANOiA ~HADES~) becomes available for Encore Extra Stage, TRIP MACHINE PhoeniX becomes Extra Stage while NGO becomes Final Stage, etc.). PARANOiA (HADES) becomes available for EES on September 27, 2007, Pluto as of November 8, 2007, Pluto Relinquish as of December 20, 2007, and as of April 3, 2008, all extra stage songs becomes available for regular play

In addition to the new Extra Stage system, the modifier selections have changed. On Extra Stage, the player can choose any modifiers, but the player is given the Challenge Mode battery with "lives" to attempt the stage, instead of the previous "pressure mode" dance gauge (which could only decrease). The number of lives is determined by the score on the final stage:

  • Earning at least 990,000 or more points (an AAA) will give the player four lives.
  • Earning at least 975,000 points will give the player three.
  • Earning at least 962,500 points will give the player two.
  • Any score lower than 962,500 points will give the player only one life.

As with Challenge mode, any step judgment lower than "Great" causes a loss of life. In Versus, if the Extra Stage is earned by one player but not by the other, the other player will still be given a chance at Extra Stage with one life on the battery. Encore Extra Stage retains the Sudden Death mode and the player may not change any other modifiers. In addition, extra stages can now be played on any difficulty level.

Characters[]

DDR SuperNOVA 2 introduces 4 new characters, two of which are reworked version of characters from older games. All 8 characters from Dance Dance Revolution SuperNOVA returned for this installment and still use their old costume. Each character, old and new also has a new alternate costume.

Returning Characters:[]

New Characters:[]

e-Amusement[]

Dance Dance Revolution SuperNOVA2 retains e-Amusement information from SuperNOVA; in addition, e-Amusement is now able to keep track of weight and calories burned. When play is over, the player can see how many calories are burned in that session and how many Enjoy Points were received; Enjoy Points are a form of experience points, achieving specific Enjoy Levels can trigger unlocks for different features and songs. The player can also see their statistics before and after play, including a Groove Radar display indicating their strengths and weaknesses in the 5 Groove Radar categories.

Zukin Wars[]

On September 5, 2007, Konami introduced the Zukin Wars "story" to SuperNOVA 2 with Zukin Wars - episode 1, a special event done over e-Amusement. Each player is assigned to one of three teams - Red, Yellow, and Green. Before the Final Stage, a special mission will appear with special instructions. If the player completes this mission with certain criteria, he or she will "defeat" a given number of "Dark Dancers" (which are just Robo-Zukins in a black shade with the letter D). The total number defeated dancers is kept in record. Defeating a specific amount of Dark Dancers will automatically unlock a new song, and anyone who was on the winning team also received the song. The song earned, became available for standard play when the next event begins.

The Zukin wars ended on September 27 and the winner was announced to be the Green Team. They, and anyone who had beaten more than 840 Dark Dances, were rewarded with the song: L'Amour et la liberté (Darwin & DJ Silver remix) by NAOKI in the MERCURE[2][1]

Episode 2 started on October 18, 2007 and L'Amour et la liberté (Darwin & DJ Silver remix) was unlocked for everyone to play. Episode 2 ended on November 8, and the winner was announced to be the Yellow team. They, and anyone who had beaten more than 380 Dark Dancers, were awarded STARS★★★ (Re-tuned by HΛL) -DDR Edition- for normal play.

Episode 3 started on November 29, 2007 and STARS★★★ was unlocked for everyone to play. Episode 3 ended on December 20, 2007, and the winner was announced to be the Green Team. They, and anyone who had beaten more than 320 Dark Dancers were awarded 木星~組曲『惑星』より by PLEIADES PRODUCTION (Jupiter (The Bringer of Jollity) when translated) for normal play.

Episode 4 started on January 10, 2008 and 木星~組曲『惑星』より was unlocked for everyone to play. Episode 4 ended on January 31, 2008, and the winner was announced to be the Yellow Team. They, and anyone who had beaten more than 330 Dark Dancers were awarded Uranus by Tatsh SN2 Style for normal play.

Zukin Wars events were later done for North America, even though there was still only 1 machine connected.

Music[]

Main article: Dance Dance Revolution SuperNOVA2/Songs

Home version[]

On February 21, 2008, Konami released made with the letter D). The total number in Japan on the Sony kept in record. The PlayStation 2 game is a direct port of the arcade release. Unlock a new song, and anyone who was on the winning team also received the song. The song earned, became available for standard play when the next event begins.

The Zukin wars ended on September 27 and the An er was announced to be the Green Team. They, and anyone who had beaten more was released on September 26, 2007. As with other recent DDR games in North America, it is not a direct port of the Arcade version, and features a mixture of songs from hread.php?threa and other previous versions, and other licensed music.

General Information / Changes[]

NA version[]

  • The main method of unlocking songs, courses, etc., is done through playing the mission-based HYPER MASTER MODE.
    • It can only be played by one player (either Player 1 or Player 2).
    • Only Single mode is available until Double mode is unlocked.
  • The five online-exclusive songs from Dance Dance Revolution SuperNOVA CS (North America) are now playable offline.
  • dream of love and volcano are the only KONAMI original songs available by default; all others must be unlocked.
  • Only version of Dance Dance Revolution SuperNOVA2 on home consoles that doesn't have the character select screen from the arcade version.
  • Only PlayStation 2 Dance Dance Revolution title that supports 4 player gameplay, exclusively in Online modes.
  • Total songs: 72

JP version[]

  • FAINT and ME AGAINST THE MUSIC are missing from the song list.
  • SUNKiSS♥DROP normally plays ~Alison Side~ (English version) when selected. To play ~jun Side~ (Japanese version), you must sort by ABC through the Quick Menu (START button) and open, in order, the K, I, and S folders, then select SUNKiSS♥DROP as your song.
    • INSIDE YOUR HEART must be unlocked in order to play SUNKiSS♥DROP ~jun Side~, as it is the only song under the I folder.
  • Trust -Dance Dance Revolution mix-'s video is heavily censored, presumably to keep the game its A rating on the CERO rating system.
  • Can unlock everything in Dance Dance Revolution SuperNOVA CS (Japan) through System Data Support.
  • Supports 480p, which is prompted by holding cross (X) and triangle (Δ) together when starting the game.
  • First Japanese CS game where Information Mode has comments for every song.
    • Unlike the American version, Information Mode now uses folders.
  • Total songs: 83

EU version[]

  • Final European PlayStation 2 Dancing Stage title.
  • Almost a direct port of Dance Dance Revolution SuperNOVA2 CS (North America), but with 12 licenses removed and a single new one added.
    • Despite this, the default song list (save licenses) is quite different from its North American counterpart, likely due to the lowered amount of songs.
  • Only version of Dance Dance Revolution SuperNOVA2 on home consoles to not include Information Mode.
  • Total songs: 61

Gallery[]

References[]

External links[]

Sources[]

Dance Dance Revolution Arcade Games
Main Arcade Series DDR (1998)DDR 2ndMIXDDR 2ndMIX CLUB VERSIONSDDR 3rdMIXDDR 4thMIXDDR 5thMIXDDRMAXDDRMAX2DDR EXTREMEDDR SuperNOVADDR SuperNOVA2DDR XDDR X2DDR X3 VS 2ndMIXDDR (2013)DDR (2014)DDR ADDR A20DDR A20 PLUSDDR A3DDR WORLD
Spinoffs DS TKDDDR Solo BASS MIXDDR Karaoke MIXDDR Solo 2000DS DCTDDR Karaoke MIX 2ndDDR KIDSDS Disney's RAVE
Foreign Releases Dancing StageDS EuroMIXDDR USADS EuroMIX2DS Fusion
Dance Dance Revolution Console Games
PlayStation DDR (1998)DDR 2ndMIXDDR 2ndMIX CLUB VERSIONSDS TKDDDR 3rdMIXDS DCTDDR Oha SutaDDR Tokimeki MIXDDR BEST HITSDDR 4thMIXDS Disney's RAVEDDR EXTRA MIXDDR 5thMIXDS EuroMIXDDR KONAMIXDS PARTY EDiTiONDS FeverDS Fusion
Dreamcast DDR 2ndMIXDDR CLUB VERSION
PlayStation 2/3 DDR RGDDRMAXAerobics RevolutionDDRMAX2DS MegaMixDDR EXTREMEDS FeverDDR Party CollectionDiet ChannelDS FusionDDR FESTIVALDDR EXTREME 2DS MaxDDR STR!KEDDR SuperNOVADDR SuperNOVA2DDR: Disney Channel EditionDDR XDDR X2DDR (2010)/New Moves
Nintendo 64/GameCube/Wii DDR: Disney Dancing MuseumDDR MARIO MIXDDR HOTTEST PARTYDDR HOTTEST PARTY 2/Furu Furu PartyDDR: Winx ClubDDR: Disney GroovesDDR HOTTEST PARTY 3/MUSIC FITDDR (2010)/hottest party 4DDR II/hottest party 5
Xbox/Xbox 360 DDR Ultramix/DS UnleashedDDR Ultramix 2/DS Unleashed 2DDR Ultramix 3/DS Unleashed 3DDR Ultramix 4DDR UNIVERSEDDR UNIVERSE 2DDR UNIVERSE 3DDR (2010)
Handheld DDR PocketDDR: Hello KittyDDR: Dear DanielDDR GBDDR: Winnie the PoohDDR GB2DDR Oha Suta GBDDR GB3DDR GB: Disney MixDDR RRR
Mobile DDR MobiusDDR SDDR S+DDR FREEDOMDDR Dance WarsDDR Pocket Edition
PC DDR PCDDR Classroom EditionDDR VDDR GRAND PRIX
TV DDR FamiMatMy First DDRDDR Strawberry ShortcakeDDR DVD Game